Participants at the session were Rubia 1 (playing the thief), Rubia 2 (playing the cleric), La Maravilla Calva (playing the warrior) and Santi (playing the elf and and precisely begginning in RPGs).
All the players were playing third level characters and the history I was refereeing was of my own (I ‘ll write a module based in the gaming session and it will be offered as a free download later on).
|From left to right: warrior, thief, elf and cleric|
|El Dado Inquieto ready to begin refereeing|
|Screen seen from the referee’s side|
During their stay at the inn they will have tha chance to hear various gossips and iddle talk, even get in trouble with one of the customers who is not very fond of barbarians (and given the results of facing the warrior played by La Maravilla Calva would be better to let them calm).
After this little incident the trigger of the module occurs: Elmira has dissapeared! But the worst is that seems to have been going voluntarily into the swamp (a swamp where all that go into disappear without a trace ...); also seems that inside the swamp exists a stone buiding rumored to be related to an old despot who ruled the area centuries ago ...
After Galen asks them our heroes accept to go into the Swamp of Sighs and face the many dangers that lurk there (snakes, a group of kobolds, an ogre...).
|There’s something in the swamp...|
|Facing the kobolds|
|Going silently to reach the ogre|
|A flask with an amber liquid?|
At the back of the temple is an altar (covered with dried blood), they will find stairs leading down to a tunnel and to an underground chamber.
As they approach the chamber they hear a giggle and becoming nervous, this will not bode well.
|Viewing the inside the underground chamber through a partly open door|
|The thief, “thanking” the elf his great skill ...|
|Confronting the dangerous inhabitants of the crypt|
|Players congratulating Rubia 2 and posing for the final photo|
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